Readd a fixed and patched version of the Crafting System.

Add the craft system back with it working perfectly functional?

  • Yes, I would love to see it back in and in use.

    Votes: 7 77.8%
  • No, I don’t want that stinky idea.

    Votes: 2 22.2%

  • Total voters
    9

Church_1

Member
Joined
Jul 3, 2019
Messages
97
Points
8
Currently, Jedi have been having major issues with skill points within classes happening once a month or if lucky twice every six weeks, the crafting system allowed masters and knights the abilities to craft skill points for Jedi. And I thought it was a brilliant idea, and I feel the way the current system is going is terrible. I feel readding the crafting system for Jedi would help a great bunch when it comes to skill points.

For troopers if we have a fully functional crafting system I think it would be amazing for troopers to be able to craft weapons and supplies with parts they find throughout operations. With the crafting system it would allow troopers to be able to earn items and use those items as an advantage in events especially one or two life events. Anyway, I know this isn’t the best of a typed up suggestion but I feel it would be great to have the crafting system back and fully functional.
 

Thatcher

Active Member
Battalion Officer
Joined
Jun 14, 2019
Messages
302
Points
43
Location
Funkytown
+1 Being able to get better weapons would be pretty neato, grenades for demo certed people as well. Dunno much about Jedi but it sounds good to me
 

Phoenix

Member
Joined
Sep 11, 2017
Messages
112
Points
18
Age
25
We had a crafting system. Riddick scrapped it because it wasnt preforming right and pretty sure he couldn't get it to work (If I remember right)
-1
I also hated the crafting system it served no point
 

Rang

Member
Joined
Sep 7, 2019
Messages
48
Points
8
Age
36
+1 Would give people something else to do.
Because sitting around in the ship doing nothing is wack
 

Fixer

Active Member
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Joined
Nov 15, 2017
Messages
270
Points
28
Age
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Location
New England
The crafting system was a decent idea with a very poor execution. It was a low priority to fix as models, maps, NPCs, and other fixes and tweaks were much more important. The effort put into it didn't meet the desired result which ended in it being removed.

It simply added an artificial grind for scrap which could at any moment be cleared due to an error with the inventory system itself. You could almost tell how long a person had been on the server by how many times their inventory had been reset. If it were to work properly, I would have no problem with it. That being said, I don't believe it would without an obtuse amount of work.

Unfortunately this is a very heavy -1 from me.
 
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