BGE Maine
Member
In-Game Name: 187th SGT STAG Maine/Sage Commander Aisudan
Steam ID: STEAM_0:0:52261121
Steam Profile Link: https://steamcommunity.com/id/Sigmaine/
Age: 24
Timezone: GMT
Hours Played on Server: Like 1000 hours at this point.
Have you ever been kicked/warned/banned? If yes, explain in detail: Yeah, got kicked during a 104th event for saying Poggers in comms. Got kicked by Riddick for saying I can't breathe when I was laughing too hard (That was a misunderstanding)
Do you have any experience being staff on GMOD? If yes state what server,positions and time period: Was Head GM on Goliath for 6 months. Was Super Admin on Goliath for a month after that. Was a Senior Gamemaster on GGN CWRP for 3 months. Was Head of Staff on WillyWeedz Fallout RP server for 2 months.
Do you have experience with Serverguard commands? Nope, as stated before. But I have experience with ULX and can learn easily - as previously stated.
What can you bring to the Staff team?: Random ideas and improvisation stretched out into full dramatic displays that I like to call events.
Why would you like to join the PR staff team?: I sorted my head out finally and my boy Poseidon wants more GM's, so I'm finally reapplying now that I've actually got time that I can put into the server.
Why should we accept you over other applicants?: What other applicants?
I should be accepted because I work well with other GM's and always try to not only improve my own events, but offer my opinions and advice when asked. I want to bring the GM team together so that there's no miscommunication.
Sample event (typed up event script):
The Hambush
[BRIEFING: Thanks for finally joining us! Alright, listen up brothers. Again, I’ll be making this short and sweet so make sure you keep your questions until the end. Alright…
The intel we recovered from that droid probe was pretty garbled. A lot of it was damaged but we managed to pull something interesting, to say the least. It seems as though it listed several known locations of Republic bases on Felucia and other planets. Maybe the CIS is mapping us out? Who knows. At least we look pretty.
Obviously this information can’t fall into droid hands, we’ll lose a lot of men that way and I’m not about that kinda clone life. After further digging, we found that there’s a large Seppy Transport Fleet heading towards Geonosis. We don’t know if that’s their actual destination or if they’re just heading in that direction. But from the hyperspace lanes and routes listed on the info drive...It certainly seems that way.
Regardless, Command is spooked. They want us to investigate. So, here’s what we’re going to do. I’ve taken the liberty of hiring a smuggler that works as a double agent for the Republic. Basically, he’s a spy pretending to be a spy but for the other side. Simple enough, right?
This guy is going to get us on-board that Fleet’s capital ship. We’ll be infiltrating using scan-locked shipping crates. We’ll load up onto these crates and when the droids scan us, they won’t find any organic signatures. Once inside, our boy on the inside will ‘accidentally’ cut the power in that section. It’ll give us just enough time to burst out and clear the area. MAKE SURE that you turn the alarm control panel off in that area! Just shoot the damn thing, it’ll do the trick.
Alpha Team and Bravo Team. I need Sergeants and above to step forwards and call out their name in comms. Alright, you [INSERT NAME] will be leading Alpha Team. I’ll pick your men for you. Come stand at the front. You [INSERT NAME] Will be leading Bravo Team.
Once your teams are sorted out, remember who you’re with - this is important.
Alpha Team, your objective will be to head to the main power management room on the ship and place down det charges. Defend that area until Bravo has completed their objective.
Bravo Team, you will be heading to the data center and will download literally everything you can onto a repurposed and modified GONK droid. If the droid dies, you fail your objective. It’s that simple.
Once Bravo is done, they’ll head back to the Cargo hanger where they came in. We should have the outside supporting frigates destroyed by then and we can send you LAAT pick-up. Bravo will need to secure and defend the area whilst Alpha Team makes their way back to the Cargo Hanger.
Once you’re all on-board and back on a Venator, blow the damn reactor up. We don’t want the Seppies knowing what we did.
Any Questions?} -DISMISSED!
501st ARC ID B4ECHO2 arrives via LAAT at the landing pad outside.
Despite his stance against germs, the ARC Trooper informs the base commanders of a well guarded Seperatist Transport Fleet heading towards Geonosis.
It is believed that the battle on Geonosis is over, so what could the purpose of these ‘reinforcements’ be?
ARC B4ECHO2 has been tasked with sending a small contingent of Republic Forces to infiltrate the enemy SHIP/BASE?
The crew are locked into several large container crates and are made aware that the crates will protect them from any organic scans. Once inside the cargo area, they will wait for the power outage to bust open the container doors and take out any droids in the immediate area and shut down the Alarm console to prevent alerting the rest of the SHIP/BASE?
They will split into two teams. Team Alpha will head into the power management section and place det charges, then defend that area whilst team Bravo pushes towards the data control center and attempts to slice into the datadrives, downloading what they can onto a GONK droid that has been modified and repurposed for this mission.
Once the data download begins, droids will activate the alarm and will start pushing on the reactor room and data room. The GONK droid MUST be defended, or else the Data will be lost.
Once Team Bravo has made it to the evac LAAT’s, they must defend and wait for Team Alpha.
All aboard! Time to leave!
The SHIP/BASE is then destroyed by the explosives that Team Alpha placed and set on the reactor.
Upon returning, they’re immediately met by ARC B4ECHO2 and he attempts to persuade Bravo Team to hand over the data drive so he can begin working on it immediately.
What is one key thing that should be exercised while running an event? The playerbase is what requires the fun and the playerbase decides the outcome of what happens in an event.
How often can you be online?: When am I offline?
Do you have a working microphone?: Yeah, I broke my spares though. Down to just one, I'll get more soon.
Do you have a smartphone?: I have two.
Please state one reference (optional): Cuyan, Marball
Steam ID: STEAM_0:0:52261121
Steam Profile Link: https://steamcommunity.com/id/Sigmaine/
Age: 24
Timezone: GMT
Hours Played on Server: Like 1000 hours at this point.
Have you ever been kicked/warned/banned? If yes, explain in detail: Yeah, got kicked during a 104th event for saying Poggers in comms. Got kicked by Riddick for saying I can't breathe when I was laughing too hard (That was a misunderstanding)
Do you have any experience being staff on GMOD? If yes state what server,positions and time period: Was Head GM on Goliath for 6 months. Was Super Admin on Goliath for a month after that. Was a Senior Gamemaster on GGN CWRP for 3 months. Was Head of Staff on WillyWeedz Fallout RP server for 2 months.
Do you have experience with Serverguard commands? Nope, as stated before. But I have experience with ULX and can learn easily - as previously stated.
What can you bring to the Staff team?: Random ideas and improvisation stretched out into full dramatic displays that I like to call events.
Why would you like to join the PR staff team?: I sorted my head out finally and my boy Poseidon wants more GM's, so I'm finally reapplying now that I've actually got time that I can put into the server.
Why should we accept you over other applicants?: What other applicants?
I should be accepted because I work well with other GM's and always try to not only improve my own events, but offer my opinions and advice when asked. I want to bring the GM team together so that there's no miscommunication.
Sample event (typed up event script):
The Hambush
[BRIEFING: Thanks for finally joining us! Alright, listen up brothers. Again, I’ll be making this short and sweet so make sure you keep your questions until the end. Alright…
The intel we recovered from that droid probe was pretty garbled. A lot of it was damaged but we managed to pull something interesting, to say the least. It seems as though it listed several known locations of Republic bases on Felucia and other planets. Maybe the CIS is mapping us out? Who knows. At least we look pretty.
Obviously this information can’t fall into droid hands, we’ll lose a lot of men that way and I’m not about that kinda clone life. After further digging, we found that there’s a large Seppy Transport Fleet heading towards Geonosis. We don’t know if that’s their actual destination or if they’re just heading in that direction. But from the hyperspace lanes and routes listed on the info drive...It certainly seems that way.
Regardless, Command is spooked. They want us to investigate. So, here’s what we’re going to do. I’ve taken the liberty of hiring a smuggler that works as a double agent for the Republic. Basically, he’s a spy pretending to be a spy but for the other side. Simple enough, right?
This guy is going to get us on-board that Fleet’s capital ship. We’ll be infiltrating using scan-locked shipping crates. We’ll load up onto these crates and when the droids scan us, they won’t find any organic signatures. Once inside, our boy on the inside will ‘accidentally’ cut the power in that section. It’ll give us just enough time to burst out and clear the area. MAKE SURE that you turn the alarm control panel off in that area! Just shoot the damn thing, it’ll do the trick.
Alpha Team and Bravo Team. I need Sergeants and above to step forwards and call out their name in comms. Alright, you [INSERT NAME] will be leading Alpha Team. I’ll pick your men for you. Come stand at the front. You [INSERT NAME] Will be leading Bravo Team.
Once your teams are sorted out, remember who you’re with - this is important.
Alpha Team, your objective will be to head to the main power management room on the ship and place down det charges. Defend that area until Bravo has completed their objective.
Bravo Team, you will be heading to the data center and will download literally everything you can onto a repurposed and modified GONK droid. If the droid dies, you fail your objective. It’s that simple.
Once Bravo is done, they’ll head back to the Cargo hanger where they came in. We should have the outside supporting frigates destroyed by then and we can send you LAAT pick-up. Bravo will need to secure and defend the area whilst Alpha Team makes their way back to the Cargo Hanger.
Once you’re all on-board and back on a Venator, blow the damn reactor up. We don’t want the Seppies knowing what we did.
Any Questions?} -DISMISSED!
501st ARC ID B4ECHO2 arrives via LAAT at the landing pad outside.
Despite his stance against germs, the ARC Trooper informs the base commanders of a well guarded Seperatist Transport Fleet heading towards Geonosis.
It is believed that the battle on Geonosis is over, so what could the purpose of these ‘reinforcements’ be?
ARC B4ECHO2 has been tasked with sending a small contingent of Republic Forces to infiltrate the enemy SHIP/BASE?
The crew are locked into several large container crates and are made aware that the crates will protect them from any organic scans. Once inside the cargo area, they will wait for the power outage to bust open the container doors and take out any droids in the immediate area and shut down the Alarm console to prevent alerting the rest of the SHIP/BASE?
They will split into two teams. Team Alpha will head into the power management section and place det charges, then defend that area whilst team Bravo pushes towards the data control center and attempts to slice into the datadrives, downloading what they can onto a GONK droid that has been modified and repurposed for this mission.
Once the data download begins, droids will activate the alarm and will start pushing on the reactor room and data room. The GONK droid MUST be defended, or else the Data will be lost.
Once Team Bravo has made it to the evac LAAT’s, they must defend and wait for Team Alpha.
All aboard! Time to leave!
The SHIP/BASE is then destroyed by the explosives that Team Alpha placed and set on the reactor.
Upon returning, they’re immediately met by ARC B4ECHO2 and he attempts to persuade Bravo Team to hand over the data drive so he can begin working on it immediately.
What is one key thing that should be exercised while running an event? The playerbase is what requires the fun and the playerbase decides the outcome of what happens in an event.
How often can you be online?: When am I offline?
Do you have a working microphone?: Yeah, I broke my spares though. Down to just one, I'll get more soon.
Do you have a smartphone?: I have two.
Please state one reference (optional): Cuyan, Marball